QuestAnvil generates NPCs, encounters, loot, lore, and session prep that actually fit together. Built for tabletop GMs and game devs who are tired of random generators that don't talk to each other.
Tools that understand RPG logic. Not another random name generator.
Characters with personality, backstory, secrets, relationships, and stat blocks. NPCs that actually make sense in your setting.
Available NowBalanced encounters based on party level, terrain, and narrative context. Monster groups with tactics and hazards, not just a CR calculator.
Available NowThemed loot that scales with difficulty and fits your world's economy. Items with history and flavor, not another "Sword +1".
Available NowDefine factions, history, magic systems, and social rules. The rest of the tools respect what you set up here.
Available NowSession notes, plot hooks, and player handouts based on where your campaign left off. Prep a session in minutes instead of hours.
Available NowExport to JSON for game engines (Unity, Godot), Foundry VTT modules, formatted PDFs for session handouts, or plain text for pasting into Discord and Roll20.
Available NowThree steps. That's it.
Set the tone, factions, geography, and rules of your setting. QuestAnvil remembers these and enforces consistency across everything it generates.
Use the generators individually, or let Session Prep pull a full session together for you.
Foundry VTT, Roll20, PDF handouts, JSON for Unity/Godot, or just copy-paste it into your notes.
NPCs, encounters, and loot generated in real time. Every roll is different and everything ties together.
GMs, game devs, and worldbuilders.
Less prep, more play. Generate NPCs, encounters, and session notes that match your campaign's tone and lore.
Structured JSON for dialogue trees, quest data, item databases, and NPC rosters. Drops right into Unity or Godot.
Homebrew settings that hold together. Track factions, relationships, and history across your whole world.
Generate, tweak, and study game content to see what makes NPCs and encounters feel right.
Core tools are free, no account needed. Pro adds the heavy stuff.