Choose Export Format

Select a format below to generate an export from your imported content.

📜

PDF Handout

Styled for the table - parchment background, clean layout. Print from your browser or save as PDF.

Print
📄

JSON

The raw data, pretty-printed. Drop it into your own scripts, seed other tools, or stash it for later.

Data
📄

Plain Text

Just text. Paste it anywhere - Notion, Obsidian, a sticky note. Nothing to clean up.

Universal
📊

CSV Spreadsheet

Drops straight into Excel or Google Sheets. One row per item, columns vary by content type.

Data
💬

Discord Markdown

Stat blocks and loot tables formatted the way Discord actually renders them. Just paste.

Chat
Legendary
⚖

Foundry VTT

A proper module you install once. Actors, items, and journal pages land in their own compendium, ready to drag in.

VTT
Legendary
🎲

Roll20 API

Paste into your campaign's API console and run. Characters, handouts, and rollable tables appear with 5e sheet attributes wired up.

VTT
Legendary
⚔

Fantasy Grounds

NPCs land in the bestiary, encounters in the combat tracker, loot in the treasure tables. FG Unity-compatible.

VTT
Legendary
🐻

Owlbear Rodeo

Stat blocks and descriptions you can pin right to your map. Paste into any OBR Note extension and they show up on the scene.

VTT
Legendary
🎲

Tableplop

Ability scores, HP, and dice macros already wired up. Import via the character screen and play.

VTT
Legendary
🎮

Unity JSON

Typed arrays, string IDs, no top-level objects. Drop it into a ScriptableObject loader or call JsonUtility.FromJson<T>() and go.

Game Engine
Legendary
🔮

Godot Resource

Snake_case, typed arrays, no extra steps. JSON.parse_string() in Godot 4, JSON.parse() in Godot 3.

Game Engine
⚠

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